Congratulations to all of you who are new to blogging! We are still waiting on a few teachers to join, but I thought since "Dr. G" already shared some insight, I would post his comment here so you all can comment on it. Thanks Dr. G. :)
Dr. G said:
Responding to middle paragraph, p. 127 - Most of the digital experience of our students (video games, etc) involves reactive thinking - responding to immediate situations that are typically unpredictable and over which they have little control of the future. How are we going to merge proactive thinking (critical thinking, analysis, predicting, formulating and supporting positions) with their digital experiences?